ig.module(
	'game.entities.snail'
)
.requires(
	'impact.entity',
        'game.entities.base.basePlague'
)
.defines(function()
{
    EntitySnail = EntityBasePlague.extend(
    {
	size: {x:30, y:24},	
        animSheet: new ig.AnimationSheet('media/images/snail.png', 30, 24),
	typeToPick: 'hoop'		
    });
});